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Author: adrian

Hermes – full automata part 2

Posted on September 7, 2026

Another day, another problems to solve, probably I will put everything under that one topic. So far issues: Supermemory Self-hosted memory server on the host, Hermes in a container reaching it over…

Hermes – full automata

Posted on September 4, 2026

An experiment in turning Hermes into an autonomous software development pipeline – from a rough idea and architecture, through task decomposition and implementation, to documentation and recovery. The goal is not just…

What should I do with Fable 5 while it’s still included in my plan?

Posted on July 16, 2026

Maybe create a gesture-capture system to help people work faster? But why stop there and not drive a virtual avatar with it? Then why not build a system that can control a…

When Claude Met Blender, and Microsoft’s TRELLIS.2 Raised the Bar

Posted on April 29, 2026

Recently, I came across the news that Claude can now connect with creative tools such as Blender and Autodesk Fusion. What caught my attention was not just the technical side, but the…

Axios 1.1.4 Vulnerability and My Development Sandbox

Posted on March 31, 2026

A security vulnerability in Axios 1.1.4 brought to my attention the issue of Ai installing itself on my sandbox, or what other people installs without my knowledge. Because the vulnerability in Axios…

Claude Code my full remote flow

Posted on January 23, 2026

Over the past week, I have been working on my DevSandbox (https://github.com/jprogramista/devsandbox) to make it even easier to use. My main assumption was that it should be fully remote, with minimal reliance…

Claude Code Cheatsheet + Dev Sandbox

Posted on January 15, 2026

Claude Code Cheatsheet + Dev Sandbox is my reference for working with Claude in a development environment. It documents my setup, including commonly used commands, MCP configuration, hooks, skills, and subagents. The…

Vibe with Devstral (locally)

Posted on December 11, 2025

I attempted to use Devstral locally with LMStudio, version 24B, due to the limited memory available on my Mac. I managed to find the configuration file, modify the provided and model options,…

Qwen Edit testing

Posted on September 14, 2025

I had some time to experiment with Qwen Edit in DrawThings, and the results are quite satisfactory for me. However, the model on my Mac is quite slow to change images. Nevertheless,…

Flux.1 Krea, Qwen Image 1.0

Posted on August 16, 2025

I’ve tested a bit Flux.1 Krea (5-bit) today, it requires 20 steps, so it takes bit longer than in case of Schnell which requires 4 steps only to give good results –…

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